// Loop_Float.cc // loop in float and in int #include main() { float xa,xe,xi,xstride; int i,n; cout << endl << " Loop in float" << endl; cout << endl << " n = "; cin >> n; // # subintervals xa = 0.0e0; // # start interval xe = 1.0e0; // # end interval xstride = (xe-xa)/n; // length subinterval // --------------------------------------- Loop in int cout << endl << "Print all subinterval nodes (loop in int)" << endl; for (i = 0; i <= n; i++) { xi = xa + i*xstride; cout << " node " << i << " : " << xi << endl; } cout << endl; // --------------------------------------- Loop in Float cout << endl << "Print all subinterval nodes (loop in float)" << endl; i = 0; for (xi = xa; xi <= xe; xi += xstride) { cout << " node " << i << " : " << xi << endl; i++; } cout << endl; cout << "xe - xi = " << xe - xi << endl << endl; }